NASA Center: Jet Propulsion Laboratory
Public Release Year: 2012
Reference Number: JPL-SO-186
Origin: Elevation map data
When Redwood City, California-based Electronic Arts (EA) decided to make SSX, its latest snowboarding video game, it faced challenges in creating realistic-looking mountains. The solution was NASA's ASTER Global Digital Elevation Map, made available by the Jet Propulsion Laboratory, which EA used to create 28 real-life mountains from 9 different ranges for its award-winning game.
Page Number in Published book: 88
Manufacturer: Electronic Arts Inc.